MATC 2021-22 Catalog

ANIM– ANTECH

DEGREE/DIPLOMA/CERTIFICATE COURSE DESCRIPTIONS

the story of the short fi lm they are creating. Prerequisite(s): Complete ANIM-121. ANIM-133 Credits: 3 Advanced Conceptual Design Conceptual design that encompasses all aspects of animation theory and practices. Students will work toward conceptual design of the backgrounds, props and secondary characters to support the main cast of characters. Photoshop will be used in class. Prerequisite(s): Complete ANIM-114. ANIM-135 Credits: 3 Character Expression and Lip Sync This class will explore the art of creating facial expressions and synchronizing a character’s mouth movement with a voice track. Techniques will range from traditional hand-drawn to 3D animation. Prerequisite(s): Complete ANIM-180. ANIM-138 Credits: 3 Animation for Game Development Students will be introduced to breaking movement down into cycles of animation and 2D sprites to be used in game development. Also time will be allocated to developing basic background level designs as applied to game development. Prerequisite(s): Complete ANIM-101 and ANIM-104. ANIM-140 Credits: 3 Timelines, Keyframes and Kinematics This course continues from ANIM-125 3D Modeling. We will explore and analyze character motion from several sources in order to accurately and believably replicate that motion with our digital characters. We also will explore topics such as using Inverse and Forward Kinematics during an animation using 3ds Max. Prerequisite(s): Complete ANIM-101 and ANIM-106. ANIM-141 Credits: 3 Acting for Animation/Lip Sync The course will introduce students to concepts and principles of Acting for Animation and Lip Syncing utilizing Adobe Animate and Adobe Character Animator. Students will be responsible for animated acting with lip sync as applied to animation. Prerequisite(s): Complete ANIM-110 and ANIM-121. ANIM-145 Credits: 3 Intermediate 3D Animation This course continues from ANIM-140 Timelines, Keyframes and Kinematics. We will explore and analyze mechanical and quadruped motion from several sources in order to accurately and believably replicate motion with our digital objects and creatures. We also will explore topics such as various constraining techniques and automated approaches used during this type of animation using 3ds Max. Prerequisite(s): Complete ANIM-140.

assignments requiring certain e ff ects in their own digital sets and scenes. Prerequisite(s): Complete ANIM-101. ANTECH – Anesthesia (Department: 541) ANTECH-102 Credits: 2 Introduction to Anesthesia Technology This course introduces distinctive areas of anesthesia technology and the role of the technologist. An overview of typical surgical procedures and instrumentation, and surgical department orientation are covered, as well as medical terminology, blood-borne pathogens and nonpatient-related emergencies. Research papers on related topics and a group project will be required. Guest speakers and site visits to local healthcare/diagnostic facilities may be scheduled. Prerequisite(s): Must be admitted to the Anesthesia Technology (10-541-1) program. ANTECH-117 Credits: 3 AT Fundamentals 1 Students are introduced to the surgical suite and the typical daily duties of an anesthesia technologist. Didactic as well as laboratory instruction are provided to supply the student with the required theoretical principles of the profession. Competencies will be demonstrated through written examinations, verbal explanations and demonstrations of clinical technique. Prerequisite(s): Complete ANTECH-102 and BIOSCI-177 or BIOSCI-201. Must be admitted to the Anesthesia Technology (10-541-1) program. ANTECH-118 Credits: 3 AT Instrumentation 1 The primary focus of this course is the anesthesia machine. However, all ancillary equipment including, but not limited to, gas cylinders, hospital supply lines, ventilators and absorbers also will be covered. The setup, calibration, operation, basic troubleshooting, maintenance and safety checks for each is taught. Competencies will be demonstrated through written examinations, verbal explanations and demonstrations of clinical technique. Prerequisite(s): Complete ANTECH-102. Must be admitted to the Anesthesia Technology (10-541-1) program. ANTECH-120 Credits: 2 AT Clinical Procedures This four-week course is the student’s fi rst opportunity to observe and gain experience in a healthcare facility. Twelve hours per week are scheduled in the hospital setting under direct supervision. Students will observe all procedures and may begin to assist in nondirect patient duties. Students experience various AT environments as scheduled. An additional four hours per week are required for on-campus lectures/ discussions. Prerequisite(s): Complete ANTECH-117 and ANTECH-118. Must be admitted to the Anesthesia Technology (10- 541-1) program.

ANIM-150

Credits: 2

Advanced Animation This is a project-based course. Students will create a short fi lm (two to three minutes in length) using 2D or 3D animations. During this class, students will be expected to meet production deadlines, following proper animation production processes, and create an entertaining fi lm for the fi nal project. Intensive studio time will be available for the students. Students will have access to instructor at all times. Students will be expected to communicate with the instructor each class to discuss progress. This course allows the student an in-depth study of the animation production process. ANIM-156 Credits: 3 Broadcast Animation This course introduces students to the concepts of “motion graphics” using bitmapped imagery. Using the industry- standard software, After E ff ects, students will explore animated composition techniques, along with comparison of 2D and 3D technologies widely used to produce animation for the television and video industries. ANIM-160 Credits: 2 Animation Portfolio Each student fi nalizes a series of 30-second to three-minute animated shorts demonstrating his/her capabilities. The collection is prepared for distribution to potential employers or to four-year animation degree programs. In addition, each student prepares a professional- level paperwork folio and a personal ID package (stationery, business cards, etc.) and is required to participate in the class preparation for the year-end departmental portfolio show in conjunction with other degree programs. Prerequisite(s): Complete ANIM-124 or CSG-181. ANIM-165 Credits: 3 Motion Analysis for Animation This course will guide students through the concepts and techniques used to add natural movement to digital animation. Students will work through several motion analyzation techniques and apply them to their animations. The techniques explored in this course include rotoscoping, using depth-sensing cameras and 3D motion capture. Prerequisite(s): Complete ANIM-145 or ANIM-121 ANIM-180 Credits: 3 Digital Cinematography Digital Cinematography is a comprehensive study of lighting and camera techniques based on professional practices in the traditional fi lm and video industries. The course includes a detailed study of fi lm, TV and video samples that will guide students through their own exploration of digital light and cameras as they work through a series of

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