MATC 2021-22 Catalog
CNC – CSG
DEGREE/DIPLOMA/CERTIFICATE COURSE DESCRIPTIONS
communication, teamwork, artistic creativity and project-based learning skills. It will provide students with a snapshot of the process, areas of skills and the intensity of working in the gaming industry. Students completing this course will be o ffi cially admitted into the program. Those who do not think that this is a great fi t will have advising provided to discuss options in similar areas that may better suit their skills. CSG-110 Credits: 3 Introduction to Computer Simulation and Gaming This course provides students with an overview of the computer simulation and gaming industry. Students will be introduced to the genres, gaming development process, ethics, copyright issues, and planning, marketing and management concepts. Emphasis will be placed on game objectives, keeping the player perspective and educational applications. CSG-114 Credits: 3 Introduction to Game Development/Programming This course focuses on object-oriented logic and programming skills as it applies to simulation and game development. Students will learn the fundamentals of applying sequences, decisions, loops, variables and basic data structures in a game engine. They also will learn the importance of optimization and how to debug simulation and game software. Proper program design, documentation and testing also will be emphasized. CSG-115 Credits: 3 CSG Production This course provides students with a hands-on team approach to creating games and simulation from the very beginning. Animation-focused students work side by side with programming-focused students to create simple, introductory games and simulations on a game engine. Exposure to content requirements, engine limitations, scheduling, deliverables and communications will be emphasized. Teams will be selected and compete against each other for bragging rights and notoriety. The focus of this class is to perform rapid prototyping of ideas in a challenging environment while developing collaboration skills. CSG-117 Credits: 3 Game Logic and Problem-Solving This course presents a formal approach to logical thinking and problem-solving using game logic concepts. For students to think logically and solve game play problems, they need to understand game mechanics and game play choices. This means to use logically valid forms of analysis, critical thinking and application concepts to derive new results from those already known to be implemented in the gaming industry. This course will teach these game problem-solving structures in context with fundamental programming structure application.
the student writes will be proved out on the machine with emphasis on tooling, speeds and feeds for metal cutting. Prerequisite(s): Complete CNC-332. CNC-334 Credits: 3 Turning Center CAD/CAM Programming 1 This course will build on the concepts learned in Programming/Prove Out 2. Additional procedures for CNC turning centers will be covered. Also, additional programming techniques such as internal boring, internal threading and canned cycles will be covered. All programs the student writes will be proved out on the machines with emphasis on tooling, speeds and feeds for metal cutting. Also, an introduction to CAD/CAM programming will be covered. Prerequisite(s): Complete CNC-333. CNC-335 Credits: 3 Turning Center CAD/CAM Programming 2 This course covers CAD/CAM programming for CNC turning centers using PC-based master CAM software. All programs the student writes will be proved out on the machine with emphasis on tooling speeds and feeds for metal cutting. Prerequisite(s): Complete CNC-334. CNC-340 Credits: 3 Introduction to 5 Axis Programming/Operation This course is for those who already understand the concepts of CNC machining center operations and CNC programming. First the student will be introduced to basic concepts of 5 axis machining, then the student will be taught programming procedures of a 5 axis machining center, including process planning, tool selection, speed/feed calculations and setup planning. The student will be taught 3D drawing techniques and how to generate tool paths using Mastercam software. Then the student also will be taught programming/operation for the CNC 5 axis machining center at MATC including start up, workholding, tool mounting, o ff set setting and programmanagement. Then a speci fi c prove out procedure is covered. All of the programs that the students create are proved out on full-size machines like the ones used in industry today. COMPSW – Computer Software (Department: 103) COMPSW-137 Credits: 1 MS Excel – Part 1 Students will cover the basics in creating and managing Excel worksheets and workbooks. This course includes creating cells, ranges, tables, charts and objects; formatting and printing reports; and applying formulas and functions. Excel Part 1 is designed for students at a beginner level in spreadsheet applications and provides good background material to help the student prepare for the beginning Microsoft O ffi ce Specialist (MOS) certi fi cation in Excel.
COMPSW-138
Credits: 1
MS Excel – Part 2 Excel Part 2 helps students develop skills in managing multiple worksheets and workbooks. This includes using advanced table features, creating Pivot Tables and Pivot Charts, developing Excel applications, examining advanced logical functions, interpreting error values and summarizing data. COMPSW-138 and COMPSW-139 provide good background material to help the student prepare for Microsoft O ffi ce Specialist (MOS) certi fi cation in Excel at the expert level. It is recommended that students complete COMPSW-137 or have a working knowledge of Excel essentials before taking this course. Prerequisite(s): Complete COMPSW-137. COMPSW-139 Credits: 1 MS Excel – Part 3 Excel Part 3 covers fi nancial tools and functions, what-if analyses, Scenario Manager, Solver, database and web queries, data imports and exports, and collaboration on shared workbooks. This course, along with COMPSW-138, provides good background material to help the student prepare for the Microsoft O ffi ce Specialist (MOS) certi fi cation in Excel at the expert level. It is recommended that students have a working knowledge of the content covered in COMPSW-137 and COMPSW-138 before taking this course. Prerequisite(s): Complete COMPSW-138. CONSTR – Construction Trades General (Department: 476) CONSTR-302 Credits: 1 OSHA Safety/CPR for the Trades First aid according to the Red Cross and the U.S. Occupational Safety and Health Administration guidelines will be covered in the construction trade courses in carpentry, masonry and cabinet making. Prerequisites(s): Admission into the construction trades. CONSTR-380 Credits: 1 Mathematics for Construction Trades Through practical problems of the carpentry, masonry and cabinet making trades, students review addition; subtraction; fundamentals of fractions and decimals; percentages, weights and measures, and the application of formulas; along with linear, board, square root used in practical math in the construction trades for estimating and recording materials and supplies. CSG – Computer Simulation and Gaming (Department: 153) CSG-100 Credits: 1 CSG Pre-Entry Evaluation This course is intended to assess students’ skills readiness to enter the CSG program in the areas of logic design creativity,
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